> For the complete documentation index, see [llms.txt](https://learn.tvori.co/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://learn.tvori.co/master/scene-tools/viewer.md).

# Viewer

Set a position of the viewer in VR and play from it

&#x20;[Menu](/master/main-menu.md) / [Shelf](/master/tools/shelf.md) / Tools / Viewer

{% embed url="<https://www.youtube.com/watch?v=mN_dC3uvK1E>" %}

Viewer allows you to get immersed at an exact point and scale on a scene during play.

### Play from the viewer

If you set the viewer as a [target on the timeline](/master/tools/timeline.md#target-cameras-and-vr-viewers) and press play, you will be immersed in the viewer. To exit—press Stop on your controller.

![](https://2956944134-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LTv9i_X3KknDBUSXYfy%2F-LnNNEbWSWBB3X0Z6bin%2F-LnNQJkYWtpe4QzmrPrh%2Fstop-vr-viewer.png?alt=media\&token=88372ca7-c35f-431a-b2a5-ce017a6dbbca)

### Modes

{% embed url="<https://www.youtube.com/watch?time_continue=1&v=ZKG5nLgDFAg>" %}

You can switch between 3 modes of the viewer:

1. **Point** immerses you in the position and scale of the avatar figure at the exact height.&#x20;
2. **Standing Point** does the same as Point but places your virtual head above the virtual floor at the distance of your real floor.
3. **Area** positions you relative to the actual tracking area of your VR setup, where the center of your tracking area in the real world is the center inside the viewer's area.<br>
