---
description: Place spatial sound sources on scenes
---

# Sounds

Sounds are spawned by the [microphone](../tools/microphone) or from them [shelf](../tools/shelf) when [importing audio files](../import/import-sounds).

You can record sounds with the microphone or import them from a [project folder](../projects). You can place sounds around, change the sound distance and volume.

![](https://391799992-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LTv9i_X3KknDBUSXYfy%2F-LnOhGsw6S75STG9kvSY%2F-LnOihn0IBhZaQuBb01M%2Fsound.png?alt=media\&token=93738257-4919-4e40-bc39-98e55d862d9b)

![](https://391799992-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-LTv9i_X3KknDBUSXYfy%2F-LnOhGsw6S75STG9kvSY%2F-LnOij_f34xoPm1-J7Pw%2Fsound-on-shelf.png?alt=media\&token=2aba885b-2898-4998-bb3f-3d0f192e3ca3)

Sounds are synchronized with the [timeline](../tools/timeline) and have their timing represented as clips. So they play when you play the timeline. You can edit the clips.
