# Skin

[Menu](https://learn.tvori.co/master/main-menu) / [Shelf](https://learn.tvori.co/master/tools/shelf) / [Import](https://learn.tvori.co/master/import) / 3D models with bones

You can [import skinned meshes](https://learn.tvori.co/master/import/import-3d-models/import-skinned-meshes) in Tvori. Skinned meshes are 3D models with bone structure, where bone movements affect the geometry associated with the bone. The skin is an advanced alternative to the [puppet](https://learn.tvori.co/master/scene-tools/puppet).

You can change the way how a bone affects other bones by opening a [context menu](https://learn.tvori.co/master/projects/context-menu) on it and selecting the options listed in the menu.

### Bones' Settings

{% embed url="<https://youtu.be/LM8ubC3aOLs>" %}

### Reset Pose

{% embed url="<https://www.youtube.com/watch?v=FKvPJZCNooY&feature=youtu.be>" %}

### Setup IK (WIP in Pro)

{% embed url="<https://youtu.be/E45gX8RsuMI>" %}

Our IK solution for skinned meshes is still early in development. So it might be very glitchy at times. It's available only in [Pro version](https://learn.tvori.co/master/pro).
