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  • Material Pen
  • Set color only
  • Set material only
  • Get material from an object
  • Material types

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  1. Tools

Materializer

Customize materials and apply them to objects with materializer

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Last updated 5 years ago

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/ Materializer

You can switch between 3 types of materials and change their properties. You can go from a matt, dark material to a shiny, bright one, to a shadowless, solid colored material in seconds.

1) Material panel. Setup your own material presets there

3) Last color from color palette, along with white color & gray color samples

4) Color Slots. Apply colors to the slots for later use

5) Material Pen. Get and apply materials with it

6) Material preview orb. Press on it to get a material pen with that material

7) Material preview orb without colors

Material Pen

When you press on the color palette, color slots or a material orb you get a material pen. The material pen can set a given material and its color to objects.

You can switch between several modes of the material pen to work only with colors, or all material properties excluding colors. It's handy for when you want to colorize objects without changing all of their material properties and vice versa.

Set color only

When you take the pen from the color palette or color slots it applies only colors to objects without changing other material properties.

Set material only

Get material from an object

You get a material from an object and set it to another objects.

Material types

You can set different materials to an object:

  • Standard—a regular material

  • Unlit—making objects to have the same shading not matter shadows and light color

  • Fog—making objects appear foggy

You can turn on the transparency toggle in the standard material and control the transparency with the slider.

2) Color palette. Click on it to get a color in the or the

9) Action material buttons. Apply a material to all objects on the scene (without applying color) or set material as the default for new instances from the .

If you press the context button with icon, the pen empties and it becomes possible to get material properties from objects instead of setting them.

Toon—making objects to look more cartoony (only from the )

object shelf
context menu
brush
material pen
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