# Models with Textures

**You can import 3D models with textures only in** [**Pro**](/pro.md).&#x20;

We support only diffuse mapping. No normal and bump mapping for now.

Place your model with textures to the Stuff folder in the [current project](/projects.md):

<div align="left"><img src="https://lh3.googleusercontent.com/N-P8b0VE77JMeql9NVoCCLO-6Ow4YKX-8VoC26Qv-TVG4kswOCH6xmwDJwOU1Qz01tKnc8NZS4VAgNYsRmSsq7Gra9SIlqnJoQqLOV2G5AGARmqrzdiS1CIHSOBFlVWnZJZHpXcK" alt=""></div>

### **Blender**

#### For FBX,OBJ

<div align="left"><img src="https://lh3.googleusercontent.com/002sQNix2ASsEWfT2hpboawDfLpGeryY_6-4rwnm1mMoWavBEDaX_gxxFtBG05WljDXyIcMaFKNRaQGaQ6aRgoJ_t1H3QC-0z0jnsNha3BVR5WteiclVwV4psId4DUR-6tsvBGN4" alt=""></div>

Set Path Mode = Copy  in export settings

#### **For GLTF**

<div align="left"><img src="https://lh4.googleusercontent.com/eURDYCLS3_BOuSNB9UaYyTUaHRFgRlV42Fe4MBhz01gXYsJWnJwDbxoduA5RvVG-afV3Gz6OpQ8kzAIwY-X1Kgss_ZeAZh2GJCfhuSdod3wQAKyZwqDxDRlXi6BcdBAWoQkjp3Ub" alt=""></div>

### **3ds max & Maya**

<div align="left"><img src="https://lh4.googleusercontent.com/FJWN7UB6QdJrH1EqvwJqd4zkt7JZQRrqWlcEF0DSXnxb1gBcNF7H-11p5v_7rxdrMKvpXspFdW443lsTKQ9VC-ysrrNfv30EQwgMdkyZdYiWOoGvZNsB_ANnSJSBh5s5Q0Axf2WQ" alt=""></div>

Set Embed Media = true in export settings or place textures in folder besides with a model.


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