# Skin

[Menu](/main-menu.md) / [Shelf](/tools/shelf.md) / [Import](/import.md) / 3D models with bones

You can [import skinned meshes](/import/import-3d-models/import-skinned-meshes.md) in Tvori. Skinned meshes are 3D models with bone structure, where bone movements affect the geometry associated with the bone. The skin is an advanced alternative to the [puppet](/scene-tools/puppet.md).

You can change the way how a bone affects other bones by opening a [context menu](/context-menu.md) on it and selecting the options listed in the menu.

### Bones' Settings

{% embed url="<https://youtu.be/LM8ubC3aOLs>" %}

### Reset Pose

{% embed url="<https://www.youtube.com/watch?v=FKvPJZCNooY&feature=youtu.be>" %}

### Setup IK (WIP in Pro)

{% embed url="<https://youtu.be/E45gX8RsuMI>" %}

Our IK solution for skinned meshes is still early in development. So it might be very glitchy at times. It's available only in [Pro version](/pro.md).


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://learn.tvori.co/scene-tools/skin.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
