> For the complete documentation index, see [llms.txt](https://learn.tvori.co/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://learn.tvori.co/scene-tools/skin.md).

# Skin

[Menu](/main-menu.md) / [Shelf](/tools/shelf.md) / [Import](/import.md) / 3D models with bones

You can [import skinned meshes](/import/import-3d-models/import-skinned-meshes.md) in Tvori. Skinned meshes are 3D models with bone structure, where bone movements affect the geometry associated with the bone. The skin is an advanced alternative to the [puppet](/scene-tools/puppet.md).

You can change the way how a bone affects other bones by opening a [context menu](/context-menu.md) on it and selecting the options listed in the menu.

### Bones' Settings

{% embed url="<https://youtu.be/LM8ubC3aOLs>" %}

### Reset Pose

{% embed url="<https://www.youtube.com/watch?v=FKvPJZCNooY&feature=youtu.be>" %}

### Setup IK (WIP in Pro)

{% embed url="<https://youtu.be/E45gX8RsuMI>" %}

Our IK solution for skinned meshes is still early in development. So it might be very glitchy at times. It's available only in [Pro version](/pro.md).
